Global

Members

$dataActors :Array.<RPG.Actor>

RPGMakerMV Actor data.
Type:

$dataAnimations :Array.<RPG.Animation>

RPGMakerMV Animation data.
Type:

$dataArmors :Array.<RPG.Armor>

RPGMakerMV Armor data.
Type:

$dataClasses :Array.<RPG.Class>

RPGMakerMV Class data.
Type:

$dataCommonEvents :Array.<RPG.CommonEvent>

RPGMakerMV CommonEvent data.
Type:

$dataEnemies :Array.<RPG.Enemy>

RPGMakerMV Enemy data.
Type:

$dataItems :Array.<RPG.Item>

RPGMakerMV Item data.
Type:

$dataMap :RPG.Map

RPGMakerMV Map data for the current map.
Type:

$dataMapInfos :Array.<RPG.MapInfo>

RPGMakerMV MapInfo data.
Type:

$dataSkills :Array.<RPG.Skill>

RPGMakerMV Skill data.
Type:

$dataStates :Array.<RPG.State>

RPGMakerMV State data.
Type:

$dataSystem :RPG.System

RPGMakerMV System data.
Type:

$dataTilesets :Array.<RPG.Tileset>

RPGMakerMV Tileset data.
Type:

$dataTroops :Array.<RPG.Troop>

RPGMakerMV Troop data.
Type:

$dataWeapons :Array.<RPG.Weapon>

RPGMakerMV Weapon data.
Type:

$gameActors :Game_Actors

Type:

$gameMap :Game_Map

RPGMakerMV Game Map; contains properties and methods for interacting with the game map. Some of these methods include interacting with the map's game_interpreter, and event information.
Type:

$gameMessage :Game_Message

RPGMakerMV Game Message; contains properties and methods for displaying messages in the game message window.
Type:

$gameParty :Game_Party

RPGmakerMV Game Party; contains properties and methods for interacting with the game party. Some of the methods include number of party members, etc.
Type:

$gamePlayer :Game_Player

RPGMakerMV Game Player; contains properties and methods for interacting with the game player. Some of these methods include interacting with the player's position and move route.
Type:

$gameScreen :Game_Screen

RPGMakerMV Game Screen; contains properties and methods for adjusting the game screen.
Type:

$gameSelfSwitches :Game_SelfSwitches

Type:

$gameSwitches :Game_Switches

RPGMakerMV Game Switches; contains properties and methods for modifying in game switches while the game is running. These are boolean values: true or false.
Type:

$gameSystem :Game_System

RPGMakerMV Game System data; saved with the game.
Type:

$gameTemp :Game_Temp

RPGMakerMV Temporary game data; not saved with the game.
Type:

$gameTimer :Game_Timer

Type:

$gameTroop :Game_Troop

RPGMakerMV Game Troop; contains properties and methods for interacting with the game troops. Some of the methods include enemy data, enemy names, etc.
Type:

$gameVariables :Game_Variables

RPGMakerMV Game Variables; contains properties and methods for modifying the values of game variables. The variables can contain anything.
Type:

$testEvent :Array.<RPG.EventCommand>

Type:

plugins :Array.<MV.PluginSettings>

RPGMaker Plugin's Object
Type: