Class: Spriteset_Base

(abstract) Spriteset_Base()

(abstract) new Spriteset_Base()

The superdeclare class of Spriteset_Map and Spriteset_Battle.

Extends

Methods

createBaseSprite()

Create the base sprite.

createCanvasToneChanger()

Creates the Canvas tone.

createLowerLayer()

Creates the lower layer including the base sprites.

createPictures()

Creates a new sprite picture on the spritesetb ase.

createScreenSprites()

Creates the screen sprite.

createTimer()

Creates a new Sprite timer on the spriteset base.

createToneChanger()

Creates the tone changer sprite.

createUpperLayer()

Creates the upper layer including the pictures, timer, and screen sprites.

createWebGLToneChanger()

Creates the WebGL toner.

initialize()

update()

updateCanvasToneChanger()

Updates the Canvas tone changer.

updatePosition()

Updates the position of spriteset base.

updateScreenSprites()

Updates the screen sprites on the spriteset base.

updateToneChanger()

updateWebGLToneChanger()

Updates the WebGL tone changer.