Class: SoundManager

SoundManager()

new SoundManager()

The static class that plays sound effects defined in the database.

Methods

(static) loadSystemSound(n)

Parameters:
Name Type Description
n Number

(static) playActorCollapse()

(static) playActorDamage()

(static) playBattleStart()

(static) playBossCollapse1()

(static) playBossCollapse2()

(static) playBuzzer()

(static) playCancel()

(static) playCursor()

(static) playEnemyAttack()

(static) playEnemyCollapse()

(static) playEnemyDamage()

(static) playEquip()

(static) playEscape()

(static) playEvasion()

(static) playLoad()

(static) playMagicEvasion()

(static) playMiss()

(static) playOk()

(static) playRecovery()

(static) playReflection()

(static) playSave()

(static) playShop()

(static) playSystemSound(n)

Parameters:
Name Type Description
n Number

(static) playUseItem()

(static) playUseSkill()

(static) preloadImportantSounds()