Class: EquipItem

RPG.EquipItem()

new EquipItem()

A superclass of RPG.Armor and RPG.Weapon.
Properties:
Name Type Description
price Number The price of the weapon or armor.
etypeId Number The type of weapon or armor. 0: Weapon 1: Shield 2: Head 3: Body 4: Accessory
params Array.<Number> The amount of parameter change. An array of integers using the following IDs as subscripts: 0: Maximum hit points 1: Maximum magic points 2: Attack power 3: Defense power 4: Magic attack power 5: Magic defense power 6: Agility 7: Luck
traits Array.<RPG.Trait> The array of Trait data.

Extends