Class: DropItem

RPG.Enemy.DropItem()

new DropItem()

The data class for enemy [Drop Items].
Properties:
Name Type Description
kind Number The type of dropped item. 0: None 1: Item 2: Weapon 3: Armor
dataId Number The ID of the data depending on the type of dropped item (item, weapon, or armor).
denominator Number N of the probability that the item will be dropped, 1/N.