Class: Conditions

RPG.BattleEventPage.Conditions()

new Conditions()

The data class for the event page conditions.
Properties:
Name Type Description
actorHp Number The percentage of actor HP.
actorId Number The ID of that actor if the [Actor] condition is valid.
actorValid Boolean The truth value indicating whether the [Actor] condition is valid.
enemyHp Number The percentage of enemy HP.
enemyIndex Number The enemy index.
enemyValid Boolean The truth value indicating whether the [Enemy] condition is valid.
switchId Number The ID of that switch if the [Switch] condition is valid.
switchValid Boolean The truth value indicating whether the [Switch] condition is valid.
turnA Number The turn condition value A.
turnB Number The turn condition value B.
turnEnding Boolean The boolean value indicating whether the "turn end" is valid.
turnValid Boolean The boolean value indicating whether the "turn" is valid.