Class: BaseItem

RPG.BaseItem()

new BaseItem()

A superclass of actor, class, RPG.UsableItem, weapon, armor, enemy, and state. Some items are unnecessary depending on the type of data, but they are included for convenience sake.
Properties:
Name Type Description
id Number The item ID.
name String The item name.
iconIndex Number The icon number.
description String The description text.

Extends