Class: Timing

RPG.Animation.Timing()

new Timing()

The data class for the timing of an animation's SE and flash effects. Define to $dataTiming as Array.
Properties:
Name Type Description
frame Number The frame number. 1 less than the number displayed in RPG Maker.
se RPG.AudioFile The sound effect or SE
flashScope Number The flash area (0: none, 1: target, 2: screen; 3: hide target).
flashColor Array.<Number> The color of the flash (Color).
flashDuration Number The duration of the flash.

Extends