Class: Game_CommonEvent

Game_CommonEvent()

new Game_CommonEvent()

The game object declare class for a common event. It contains functionality for running parallel process events.
Properties:
Name Type Description
_commonEventId Number
_interpreter Game_Interpreter

Methods

event() → {RPG.CommonEvent}

Returns the common event information from the database.
Returns:
Type
RPG.CommonEvent

initialize()

isActive() → {Boolean}

Returns true if the common event is active.
Returns:
Type
Boolean

list() → {Array.<RPG.EventCommand>}

Returns the common event's list of event commands.
Returns:
Type
Array.<RPG.EventCommand>

refresh()

Refreshes the common event.

update()

Updates the common event.